Forgive Those Who Believe Absurdities

Around 1990, I already knew that there were huge problems caused by individuals, majorities, and leaders being wrong, but that's when I began to notice how there were important facts, logic, and ideas, that nobody was hearing.

Although I already knew that people could make themselves believe anything, and that their biases would make them avoid the facts, logic, ideas, and sources that might contradict what they wanted to believe, I thought they merely needed to be exposed to such to convince them and thereby fix the problems caused by so many being so wrong.

I thought that everyone wanted to be right. I thought that everyone valued truth and freedom above all else.

At some level everyone knew that by merely conforming, they might believe absurdities.

At some level everyone knows they don't really know what they know.

At some level, everyone knows,

"Those who can make you believe absurdities can make you commit atrocities."

—Voltaire

Nevertheless, Forgive those who believe absurdities.

To wear the truth is to lose friends, family, partners, jobs, and promotions, and perhaps more importantly, it is to lose the ability to get friends, family, partners, jobs, and promotions. It is to lose one's tribe.

If you conform to a tribe, then the tribe will not blame you if you are wrong—not even if your kids suffer from fatal allergies, ADHD, gender dysmorphia, autism, diabetes, cancer, unbearable psychological baggage, and suicide.

If you think for yourself, you not only pay immediately by losing friends, family, partners, jobs, and promotions, but if you are also wrong, then you pay for being wrong too, and you pay by feeling foolish, and you lose any chance of redemption with your tribe.

Independent thought can also lead one to contradict the mainstream narrative. Now consider that some narratives promoted by the global mainstream (i.e. 9/11, catastrophic anthropogenic global warming) could only be false if one believes a seemingly impossible amount of conspiracy—a globally dominant cabal.

Furthermore, people can see first-hand that one can champion extremes and absurdities and be ... well ... President of the United States ... One can champion just about anything—except the truth.

To weather espousing just a little of the truth, one must be unusually articulate, intelligent, empathetic, and mature.

Then there are many who have a deep visceral fear of looking weird or going against the crowd, which probably evolved in their genes as a survival mechanism.

When we ask someone to believe the truth, we thus ask too much. Fortunately, everyone values truth and freedom more than it seems, which is why everyone is being played, poisoned, and purged.

We are being separated from reality. We are being herded into apartments in cities—very unnatural. We are being herded into government dependency. We are inundated 24/7 with propaganda, censorship, psyops, regulations, laws, lawsuits, false flags, conspiracies, agents provocateur, and controlled opposition.

We are inundated 24/7 with environmental toxins that change who we are. They can cross the placental barrier and change who we are in the womb. They are pesticides, herbicides, fungicides, fertilizers, petroleum products, plastics, endocrine disruptors, pthalates, BPAs, etc. They are in our air, water, food, cars, houses, clothes, carpet, beds, pillows, furniture, etc.

We are inundated 24/7 with ordinary people who have been played and poisoned. They have been turned into the worst version of themselves (entitled, petty, small-minded, tribal, aggressive, intolerant, addicted to virtue-signaling). It is contagious.

The players are making individuals dislike, distrust, and distance each other so that we are looking at each other instead of looking at them, and so that we cannot unite against them.

It is paramount that the players disarm us. It is paramount that the players make us as dependent as possible on government (them). It is paramount that the players stop a critical mass from becoming the best version of ourselves.

Don't blame those who believe absurdities. That's exactly what the players want you to do. Blame the players instead.

The players can use all conflict as a pretext to justify more of a police state (or regime change).

The only thing necessary for evil to flourish is that good people do nothing.

In the end, it's the things you didn't do you'll regret most.

The promise of reality is freedom.

The promise of freedom is love.


Related articles:

They Live

What Is Wrong With The People

Why People Make Excuses For Tyranny

The Mainstream is Crazy and Extreme

Environmental Toxins

Epistemology—How We know What Is True

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